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QTinput - 64 bits build 
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Joined: Sun, 2013/06/30 12:31 pm
Posts: 4
Unread post QTinput - 64 bits build
Hi!

Can you please make a 64 bits build for QTInput?

I tried to do it myself, but failed. My guess was that missing .h files are from QuickTime SDK. I downloaded it, and files are there, but it has way too many build problems with Visual Studio.

I have 64 bit version of Avisynth and VirtualDub and they work well together except for 32 bit plugins support.

Thank you!


Sun, 2013/06/30 12:42 pm
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Joined: Sun, 2005/04/03 7:02 pm
Posts: 302
Location: Los Angeles, CA USA
Unread post Re: QTinput - 64 bits build
It cannot be done. There is no 64 bit version of the Quicktime SDK for Windows and I don't even think there is a 64 bit version of Quicktime. All of my 64 bit machines run the 32 bit version.


Sun, 2013/06/30 1:04 pm
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Joined: Sun, 2013/06/30 12:31 pm
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Unread post Re: QTinput - 64 bits build
Thank you! It sounds like I need to switch to 32 bits avisynth and virtualdub


Sun, 2013/06/30 3:21 pm
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Joined: Sun, 2005/04/03 7:02 pm
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Location: Los Angeles, CA USA
Unread post Re: QTinput - 64 bits build
What types of codecs are you trying to open? I think FFMpegSource has a 64 bit version and it can open a lot of QuickTime formats, especially h264 (which it is actually much better at).


Mon, 2013/07/01 1:12 pm
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Joined: Sun, 2013/06/30 12:31 pm
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Unread post Re: QTinput - 64 bits build
Wow! It works!
My .mov file is H264 MPEG4-AVC / IMA-ADPCM from Casio ZR300, 1920x1080
Now I can tweak videos straight from the camera! Thanks a lot!


Tue, 2013/07/02 7:41 pm
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Joined: Sun, 2013/06/30 12:31 pm
Posts: 4
Unread post Re: QTinput - 64 bits build
Here is the procedure - I hope it will save someone a few days:
- install 64 bits VirtualDub and Avisynth
- install xvid (you will have to load files via avisynth and save them via VirtualDub. I did not find a way around)
- download decompress 64bits version of FFMpegSource
- Open VirtualDub (veedup64.exe), Ctrl+P, select xVid, press Ok, press Ctrl+S, save to your work folder as xvid.vcf
- put to your work folder the original file, call it orig.mov
- copy from FFMpegSource folder, copy FFMS2.avsi to your work folder, call it script.avs.
- add to the end of sceript.avs test:

#set path to your plugin
LoadPlugin("F:\install\video\Avisynth\plugins\ffms-2.17-x64\ffms2-x64.dll")
source=FFmpegSource2("orig.mov")
#replace next line with your processing commands
source=source.Reverse()
return source

- create file reverse.jobs with 2 lines:
VirtualDub.Open("script.avs");
VirtualDub.SaveAVI("result.avi");

- create file run.cmd with just one line:
call F:\install\video\VirtualDub\Veedub64.exe /s "xvid.vcf" /i "reverse.jobs"

- start run.cmd and see result in file result.avi


Tue, 2013/07/02 7:47 pm
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